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The Elder Scrolls IV: Oblivion


The Elder Scrolls IV: Oblivion

Other products by Bethesda
ESRB Rating: Mature
4.3 out of 5 stars See all reviews (40 customer reviews) A (1UP Rating)


Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000V9C9FO
  • Media: Video Game
  • Release Date: September 10, 2007
  • Average Customer Review: 4.3 out of 5 stars See all reviews (40 customer reviews)
  • Amazon.com Sales Rank: #159 in Video Games (See Bestsellers in Video Games)

Product Description

Platform: PC | Edition: Game of the Year
Product Description
The Elder Scrolls IV: Oblivion Game of the Year Edition (GotY) for Windows is a compilation of this classic RPG game. Oblivion GotY will include the original version of the award-winning RPG Oblivion along with the official expansion, The Elder Scrolls IV: Shivering Isles, and the downloadable content, Knights of the Nine. This new product allows players who have never played the 2006 Game of the Year to experience Oblivion for the first time with additional content. In addition, gamers can continue their existing games of Oblivion and experience the new quests and areas offered by the expansion and downloadable content.
Oblivion features a powerful combination of free-form gameplay, unprecedented graphics, cutting edge AI, character voices by acting legends Patrick Stewart, Sean Bean, Terrance Stamp, and Lynda Carter, and an award-winning soundtrack. Gamers can choose to unravel Oblivion's epic narrative at their own pace or explore the vast world in search of their own unique challenges.
With more than 30 hours of new gameplay, Shivering Isles allows you to explore an entirely new plane of Oblivion - the realm of Sheogorath, the Daedric Prince of Madness. Shivering Isles features a bizarre landscape split between the two sides - Mania and Dementia -filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. Sheogorath himself looks to you to be his champion and defend his realm and its inhabitants from destruction as you discover all new items, ingredients, spells, and much more. The Shivering Isles features a bizarre landscape split between the two sides - Mania and Dementia -filled with vast, twisting dungeons mirroring the roots of the trees they are buried within. You'll encounter more than a dozen new creatures including hideous insects, Flesh Atronachs, skeletal Shambles, amphibious Grummites. Throughout your adventure, you will discover all new items.
Knight

Video Game Review by 1UP.com (What's this?)

Platform: PC | Edition: Game of the Year
Editorial Rating: A from the 1UP Editors Learn more about this game at 1UP.com This link will open in a new browser window or tab.
Elder Scrolls IV: Oblivion

By Patrick Joynt -- 30/3/2006

The Elder Scrolls IV: Oblivion is a game of minutiae. It builds a foundation of the little things, which are done so well that they grow into big things. All of the unbelievable claims regarding the A.I., quality of presentation, technical power, and scale are delivered in full. With John Davison (editorial director of the Ziff Davis Game Group) and Garnett Lee (managing editor of 1UP.com) along to help cover every inch, we're going to look at the minutiae that made it worth the wait for the keys to the Elder Scrolls kingdom.

Nothing in the story-focused aspects of Oblivion demands 16 square miles of real estate. Each of the cities could've been shoved into a massive urban sprawl, with wilderness quest points placed just outside that supercity -- the game still would've been huge. ... » Read more

Most Helpful Customer Reviews


34 of 34 people found the following review helpful:
5.0 out of 5 stars Outstanding, well deserved GOTY categorization, January 5, 2008
Fun:5.0 out of 5 stars
Oblivion most certainly lives up to its reputation as a Game of the Year for 2006/2007.

The interface is very easy to manipulate. The combat system is intuitive, and I found the regeneration of fatigue and magicka/mana to be quite unique to the RPG environment. I often found myself lugging around potions for regenerating mana and hitpoints in other games. This is not the case with Oblivion! My dark elf character regenerated fatique and magicka, while it was extremely easy to cast spells that restored health.

The game crashed to desktop only a handful of times out of the dozen or so days I spent playing, so I'd say it was above average in terms of reliability. The game runs smoothly at 800x600 with a P4 3.0 GHz CPU and an ATI Radeon X1950 GT 256MB AGP video card.

The most noteworthy aspect of this game is the sheer number of quests and the "sandbox" aspect of exploration and character development. I did not have to stick with the main quest, but I often found myself sidetracked with various quests that lead to additional quests! It is not uncommon to have a dozen or more active quests in your log!

The second most intriguing component of this game is the ability to manufacture potions, spells, and enchantments for your items. This is quite a unique feature! No longer is the player restricted to cookie cutter items and equipment. You can enchant armor to provide chameleon (invisibility), while you can enchant weapons to suck the life out of your opponents with each strike.

One "mini-quest" even allows you to play as a vampire, whom must feed on sleeping victims or else you begin to lose hitpoints under the sun (complete with smoke rising off your skin).

I must say that Oblivion is one of THE most innovative games I have played in the recent years. This special GOTY edition includes Knights of the Nine and the Shivering Isles expansion, providing months upon months of playability. I have spent over 50 hours and have not even started the main quest.

Pros: Intuitive interface for exploration, enchanting items, and making spells. The combat interface is exceptional for a RPG. I recall the days of text-based RPGs and RPGs like Final Fantasy II for the SNES where you were always forced to take damage during turns. Oblivion is a mix of a first-person shooter and RPG. Godfather fans will probably see quite a resemblance, with the exception that Oblivion is far more fleshed out and involved than Godfather.

The GOTY edition includes the latest patch and I have not run into any problems with the quests that were previously found in earlier versions.

Cons: The voice acting gets repetitious since they keep recycling voice actors for the minor NPC's. This is also a pro because this allows for a bigger budget in developing the game itself. I find myself reading the text more than listening to the NPC's whining that someone stole their ring, or they need some special wine.

I found that not being able to fast travel to marked locations was annoying. Fast travel is useful because you can go from one location to another without being forced to ride a horse or run on foot. Unfortunately, fast travel only works if you have explored the region and found the location. In addition, fast travel only works if there aren't enemies attacking and if you are outside in an open area. You can't fast travel from the inside of a cave or inside of a building. This can be get rather boring at times.

While you can develop your character by improving his or her skills, there isn't much development in character interaction. For example, when you join the Dark Brotherhood, almost everyone is open and receptive. It felt like this was the friendliest faction. Antoinetta Marie seemed to have more than a friendly disposition towards your character, but it never developed any further than typical banter with NPCs. I feel this is a major flaw in many of the games today, but it is most likely a technical limitation more than anything.

Bottom line:
Oblivion Game of the Year Edition gets a 10/10 rating from me based on being an overall excellent game. Very rarely does a game get almost everything right, and still be able to run smoothly on budget PC hardware. There is simply so much to accomplish in this game.


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